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Johannes Richter

Visual Effects Producer

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Johannes Richter is a visual effects artist and Head of VFX at Remedy Entertainment, specializing in atmospheric effects and real-time environmental destruction for narrative-driven video games. He led the visual effects team on the survival horror game Alan Wake 2 (2023), directed by Sam Lake, earning a Visual Effects Society Award for Outstanding Visual Effects in a Real-Time Project.

Mini Bio

Johannes Richter is a visual effects artist and Head of VFX at Remedy Entertainment, specializing in atmospheric effects and real-time environmental destruction for narrative-driven video games. He led the visual effects team on the survival horror game Alan Wake 2 (2023), directed by Sam Lake, earning a Visual Effects Society Award for Outstanding Visual Effects in a Real-Time Project. Richter previously designed procedural destruction workflows using Remedy's proprietary Northlight engine for Control (2019) and contributed FX work to CrossfireX (2022). Prior to entering game development, he spent over a decade as an FX artist and supervisor at Framestore, contributing to major feature films including Gravity (2013), Avengers: Age of Ultron (2015), and Guardians of the Galaxy Vol. 2 (2017).

Awards & Honors

He led the visual effects team on the survival horror game Alan Wake 2 (2023), directed by Sam Lake, earning a Visual Effects Society Award for Outstanding Visual Effects in a Real-Time Project.
Games

Games

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